2011/12/25

Walter Benjamin Project


STAGE 1- read / absorb / analyse / confuse

This project was my first MA project-Walter Benjamin project. The primary aim of the project is to develop a creative link between theory and practice.

At first we read, absorbed, and shared reflections about Walter Benjamin’s text ‘The Work of Art in the Age of Mechanical Reproduction’. After reading the paper, we were told to think about what concept of ‘Aura’ is.

It’s so hard to read such a difficulty academic theory for me, who is International student.

So at that period, I found translated text and many different commentaries and analysis about this text to help me understand this theory deeply.

I was very confused for the MA course began studying theory, as before BA's education in my country, whenever started a project, the teacher would told us to search the definition in this area and to search the field of good artworks, then analysed them.

After the first presentation, I found that my analysis is not enough, the overall generalization ability is not enough, and way of thinking was too much emphasis on small details. My way of thinking was arrangement of type from top to bottom , rather than divergent thinking.


STAGE 2- exhibition / analyse / confuse

In the second stage, I visited the exhibition ‘Postmodern: Subversion and Style’ and analysed the exhibition in relationship to Benjamin’s paper.


Most influential among the 'Postmodernism' exhibition, arguably, was these friendly and animated product designs. It is fascinating for these pastel-coloured, toy-like objects- to be put a friendly face onto appliances that were normally functionalist and severe.

1. Brilliant Michele De Lucchi, who had created convincing product designs in the postmodern style: a set of prototypes for the Italian manufacture Girmi.

2. Alessandro Mendini's artwork- redesign of a 1940s chest of drawers-by transforming an Art Deco chest of drawers into a jagged neo- Futurist collage, festooning a sofa with ornament derived from Kandinsky paintings, simultaneously mocked modernist art and design history.

His strategy of 'redesign' – in which an exciting thing was rearranged and/ or decorated- was a clever and expedient way to make a charismatic, photo-ready object.



CONFUSED- I was asking myself...

Isn't it a personal matter to see the exhibition? Why it is a part of the school education?

*  Learning is not a teacher to teach you weather it is to do or not. It decided by yourself. The teacher is on the side to guide you and help you, rather than to inculcate all of knowledge to you.

*  In design and life, it is very important for a designer to see other artist work and get inspired from them. Continuing to accumulate in the design and life is a matter of cardinal significance.

Benjamin's theory is a theory a long time ago, What is the connection with the postmodernism exhibition ?



STAGE 3- practice / group discussion / problem / confuse

Before MA education, I had never done the practice based on the theory. So I do not know how to started the practice, even though we had the discussion of whether 'Aura' is existance or not.

I carefully tried to started with ‘Digital bring human a new Aura’, and began to proceed from the way of photography. Then I found my series of photos, which was took from a small hole in the exhibition(2011Degree Show of Central Saint Martins College of Art and Design) of works of art. The holes’ inside are placed the micro-architectural street model. [photo 1]

After group discussion, I found that I should not just limited to the surface of theory, but deeper to find how to solve the problem.


So I started to re-think theory with digital, film and media.
Occasionally, I went to WhiteChapel gallery to see the exhibition, and found the book 'Paper-craft Design and Art with the Paper', which has a lot of excellent artworks. I began to consider the material of paper to do this project. I have not tried paper-craft design before, so why not to try this area?

So I began to consider the paper and media’s relationship. I thought to use the newspaper combined with the concept of the paper plane to communicate information to the audience, in order to represent  the relationship between the media and the people.

Then I was thinking about human and digital media's relationship. The concept of 'delivery information' was formed.

At that time, we had Genery Theory discussion in English Support course, we talked about 1989 Tiananmen Square Massacre and many political issues about China. Then after I saw many different documentary in Youtube about these issues. I began to doubt media.

Before this course, I haven't doubt news from media before.




PRACTICE OUTPUT


Based on  ‘Mechanical Reproduction’ and digital media’s expand, mass information are made by different media and the Internet.

I searched different countries official media's logo to represent media's position and use small ‘ball’ to represent ‘human’.

When mass media communicate information to humans, while people also convey kinds of information to media, which forms social interaction.

THE CONCEPT

When people receive mass information from digital era, we should keep critical thinking about it.




THE FAILURES

When I show my work to classmates, they can understand what I want to communicate, but if I don’t say the small ‘ball’ represent ‘human’, they wouldn't think about that.


WHAT I HAVE LEARNT

How to analyse and focus on the research are important.

How to make experiments based on the research is more important.

Not just limit to Graphic Design area, try more field.

REVOLVE

In this course, I felt that I did not have a good combination of theory and practice.  I was not good at analyse the theory and practice based on the theory.

Do not be afraid that my views are wrong, do not be afraid to lose face,  school is the palace I can make mistakes and grow. Learning from the mistake is important.

Critical thinking and process are very important.

Group discussion is a way to share knowledge and learn from others. Listen and accept my audience's comments and opinions and then critical think about my work to choose my own way to achieve it.


I was very dynamic in the process of  practice  discussion, and I had full energy to see different  exhibitions, but I usually did not  bring with the problem to see the exhibition, and always look at the form first, but careless about what the relevant content communicate to audience.



2011/12/21

Studio Practice- Zine


Zine

BACKGROUND

This project was done in less than two weeks in early February.
At that stage, I was doing my MA Project research, reading theory and collating information and case studies.

my situation was, I was rejecting the Western theory - 'Orientalism', on the other hand, because of too much research collection, I do not know how to narrow down and how to choose a point to do my experiment.

THE PURPOSE OF ZINE

This small project is to collect, sort and edit the key viewpoints of one of my classmate’s research outputs and communicate this as effectively as possible into a small printed/hand made zine publication.

I did my partner Jinny’s project which is ‘Dream and Artificial Intelligence’.

At first, we discussed each other's project and gave some advices. It is really easy to find what the problem in other's project. On the contrary, I was so confused about my owns project.

It was a good opportunity to stand on each other’s point of view to treat project and inspired from other classmates idea.

Then I choose one point to do zine. Because my partner did not do a lot research about AI. So, at first, I wanted to do something about AI. But I was failed by drawing many different robots to represent dream, just like wire frame.

I just think to illustrate what I thought. I did not chose one version of the sequences to develop visually, and I did not considered scale, tone, rhythm and aesthetics. The result frustrated me so much. In the day workshop show, I suddenly found that I was not put myself on the role of “Graphic Designer” to design a zine.







THE CONCEPT

So I started to rethink again after the class seminar.

I choose ‘Brain waves’ to do my booklet, because ‘Brain waves’ is an interesting point to develop. I did some research on the brain waves working when sleeping and awake.

I focus on ‘Dream Waves’, to give people a better understanding of brain waves fluctuate during the day and night.

Different person have different dreams. Every dream has its special wave and signal. Human’s dreams can be constructed by memories and universe energy and also can be deconstruction. It is like dimensional barcode.

I used white and black page to represent the day and night respectively.

I thought about the zine’s form and typeface according to the brain waves waving. I tried to deconstruct and reconstruct the typeface to combine with the graphic. At the same time, I was thinking about the layout, paper stock and materials.

Materials

I chose transparent paper combined with flash paper, on behalf of everyone's dream is different and gleaming.

Zine Fonts

The zine cover, re-deconstruction of the font  ‘DREAM’ and  ‘AI’, which exactly tally with the combination of the project Dream and AI.
Whole zine font is a combination of graphic and the brain waves.

The back cover of the zine is a combination of the deconstruction of two-dimensional code  and the construction of the font, to stand for the uniqueness of each person's brain waves.

THE HIGHLIGHTS

The whole design thoroughly implement a combination of content, graphics, fonts and materials.

THE FAILURES

Suggest from Ben and Chenhao Lee.

Sense of rhythm is not good enough.
Why not to make a line all through the zine?
Consider too much black, white and gray elements, not pure enough.


THE INSPIRATION
This font design video is excellent.

It gave me great inspiration about  the combination of the change in font and graphics.


WHAT I HAVE LEARNT

KEYWORDS

Switch / sort / key question / focus

When the project encountered a bottleneck, stop for a while, look back to the starting point to sort out all of the research, and then stand on someone else's point of view to look at my own work.

Listen and accept to my audience's comments and opinions, to get advice and inspiration from them.

At last, critically think about my work , then choose my own way to achieve it.